The impact of frame rate and resolution on player movement in first-person shooters

Adam Michael Fiske, Ryan Kennedy, Timothy P. Connor · Digital WPI · 2006

The effects of frame rate and resolution on users' perception of digital media are a growing concern. This paper looks at the effects of these two factors on users' performance in movement related tasks in first person shooter games. In a user study, participants played several custom maps in Quake 3 Arena at different frame rates and resolutions and their performance was measured. It was found that lower frames rates and resolutions lowered users' overall performance in the video game.

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