Multi-Learning Techniques for Enhancing Student Engagement in Cybersecurity Education

Te‐Shun Chou · 2020

Abstract According to statistics reported by the Internet Crime Complaint Center (IC3), cyber attacks have caused U.S. companies an estimated damage amounting to 1.42 billion U.S. dollars in 2017 [1]. Hence, the mission of preparing students with sufficient knowledge and skills of cyber security has become extremely important and urgent. Nevertheless, it is not an easy task to design an effective cyber security training module because the content should provide real-life examples, use the right delivery methods, and be presented in a clear and concise manner [2]. In this paper, we discuss a cyber security learning system that provides comprehensive training to educate students in the field of cyber attack and prevention. The system incorporates various learning techniques in order to ensure that the leaning of cyber security is interesting and efficient. The techniques we developed include integrated learning, student-centric learning, problem-based learning, self-paced learning, and game-based learning. We expect the system to attract youngsters and prepare them to become the next generation of cyber security professionals. 1. Amount of monetary damage caused by reported cyber crime to the IC3 from 2001 to 2017 (in million U.S. dollars). Retrieved from https://www.statista.com/statistics/267132/total-damage-caused-by-by-cyber-crime-in-the-us/ 2. C. May, "Approaches to user education," Network Security, Vol. 2008, No. 9, pp. 15-17. 2008.

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