Eyewear 2021 The Forth Workshop on Eyewear Computing – Augmenting Social Situations and Democratizing Tools
Kirill Ragozin, Kai S. Kunze, Teresa Hirzle, Benjamin Tag, Yuji Uema, Enrico Rukzio, Jamie A. Ward · 2021
Head-worn sensing, especially embedded in augmented and virtual reality (AR/VR) head-mounted displays and smart glasses is currently increasingly moving away from niche applications and small-scale research prototypes to large-scale consumer adoption (e.g. Oculus Quest 2, Hololens 2, J!NS MEME, Bose Frames). Significant progress in sensing technologies and modalities have lead to a constant increase of commercially available products and unobtrusive, affordable research prototypes. These recent advances allow us to extend the Eyewear Community to enable large scale in-situ studies, as one of the favored research methodologies in Ubiquitous Computing. One manifestation of this can already be observed in large scale dataset recording, eyewear student competitions and programming seminars.