Experimental Teaching Reform of Computer Graphics Oriented to GPU

Lin Wan, Ying Cheng · 2021

By analyzing the current situation of "computer graphics" experimental teaching, the results point out that there are deficiencies in guiding students to recognize GPU (Graphics Processing Unit) in the current experimental teaching. Through the construction of GPU rendering architecture cognitive experiments, GPU computing performance cognitive experiments and GPU graphics interface consistency testing experiments, the progressive planning of each part, the introduction of shaders and shading language, the design of typical cases such as particle system and deferred rendering, a complete graphics experiment system oriented to GPU is obtained, which effectively supplements and improves the original course experiment.

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