Framework of Mobile Game Design as an Assistive Technology for Children with Motor Disabilities

Melyani Melyani, Yaya Heryadi, Agung Trisetyarso, Bachtiar Saleh Abbas, Wayan Suparta, Ford Lumban Gaol · Journal of Games Game Art and Gamification · 2021

Computer games have emerged in the past decade as potential media beyond entertainment. Despite its popularity, game accessibility remains a major concern of various researchers. Children population with motor disabilities is a potential target for developing entertainment or therapeutic support games due to their interest to play. This paper presents: (1) a framework for mobile games for children with motor disability using simple hand postures and (2) Xgboost decision tree as a hand posture recognizer (98.48 percent training accuracy and 96.76 percent testing accuracy) as a prototype of hand posture-based commands as assistive technology to interact with games.

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