A System for Visualizing the Three-Dimensional Spherical and Elliptic Spaces

Denis I. Migranov · 2021 IEEE 22nd International Conference of Young Professionals in Electron Devices and Materials (EDM) · 2021

Non-Euclidean geometries and spaces find application in various fields of knowledge. The possibilities of computer graphics and visualization make it possible to present such spaces in a way that makes it easy to explore their properties even for people who are not acquainted with the mathematics of non-Euclidean geometry. Not only that, it is also possible to add some interactivity and allow users to explore such spaces freely. In this paper, we present a system for visualizing three-dimensional spherical and elliptic spaces, which are two examples of non-Euclidean spaces. First, we describe the theoretical basis and some algorithms the system is built upon: the group-theoretic way of exploring non-Euclidean spaces and defining transformations of objects lying in them, an algorithm for implementing camera controls similar to those seen in first-person video games, and an algorithm for implementing the distance fog effect in such spaces. Then, we describe the system created based on these approaches and its capabilities.

Read the paper · More papers on PaperTik