The factory must grow

Kenneth N. Reid, Iliya Miralavy, Stephen Kelly, Wolfgang Banzhaf, Cedric Gondro · Proceedings of the Genetic and Evolutionary Computation Conference Companion · 2021

The video game Factorio has a myriad of gameplay scenarios which are analogous to real-world problems, and is a useful simulator for developing solutions for them. In this paper we define the logistic transport belt problem, we provide an interface to allow optimizers in any programming language to interact with Factorio, and we provide an initial benchmark. Results are presented for three different meta-heuristic techniques to optimize solutions to this novel problem.

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