A Taxonomy for Immersive Experience Design
J. J. Ruscella, Mohammad F. Obeid · 2021 7th International Conference of the Immersive Learning Research Network (iLRN) · 2021
Immersive technology platforms such as virtual reality (VR) are used by many to create experiences that allow for efficient training, visceral encounters, and faithful reproduction of places and times. This work investigates the various elements that contribute to the design of an effective immersive experience and proposes a taxonomy that establishes levels (ranks) for each of these elements.