Morphaces: Exploring Morphable Surfaces for Tangible Sketching in VR
Payod Panda, Charles P. Ho, Derek Allen Ham · Creativity and Cognition · 2021
This pictorial documents our inquiry into the design and utility of morphable surfaces to provide tangible feedback while sketching in Virtual Reality (VR). We explored materials and various structures that could enable a surface to morph. We designed and implemented the Morphace ecosystem that includes 3D printed accessories that enable handheld and deskmounted pen-and-surface interaction for the Oculus Quest VR device. We present this preliminary exploration with the hope that this will be explored further by the design and broader HCI community.