Work-in-Progress–—Is Virtual Reality Simulation Ineffective for Skill Acquisition Training?

Museok Jeong, Sungmin Lim, Taehyeong Lim, Jeeheon Ryu · 2021 7th International Conference of the Immersive Learning Research Network (iLRN) · 2021

The purpose of this work-in-progress paper is to examine the effect of levels of tactility with the presence and absence of a performance guide as formative feedback in an immersive virtual reality-based simulation (VRS). The experimental group will have four levels of tactile implementation, and the control group will have a non-virtual power tool. The experimental group will receive more specific feedback based on the data measured through virtual reality simulations. We will measure perceived task load, virtual presence, usability, and performance time and accuracy during training for all groups.

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