HaptWarp: Soft Printable and Motion Sensible Game Controller

Lee Jen Tun, R.P.C. Janaka Rajapakse, Kazunori Miyata · Proceedings of International Conference on Artificial Life and Robotics · 2021

Many interaction techniques have been introduced for controlling virtual reality contents and navigation.Traditional controllers need to map between two-dimensional inputs and three-dimensional actions while interactive surfaces enable more natural approaches, they still lack tactile feedback.We present real-virtual bend and twist, a tactile feedback technology that delivers the twist and bends effect into a virtual environment.The method uses two inertial measurement unit (IMU) sensors fixed on both sides on the 3D printed soft material bar to acquire object deformation to simulate the virtual deformation based on the changes in the angle exerted on a physical device.People can customize the 3D printed connection shape to apply to different virtual scenarios.

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