Visual Techniques to Reduce Cybersickness in Virtual Reality

Colin Groth, Jan‐Philipp Tauscher, Nikkel Heesen, Susana Castillo, Marcus A. Magnor · 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) · 2021

Cybersickness is a unpleasant phenomenon caused by the visually induced impression of ego-motion while in fact being seated. To reduce its negative impact in VR experiences, we analyze the effectiveness of two techniques - peripheral blurring and field of view reduction - through an experiment in an interactive race game environment displayed with a commercial head-mounted display with integrated eye tracker. To measure the level of discomfort experienced by our participants, we utilize self-report and physiological measurements. Our results indicate that, among both techniques, reducing the displayed field of view up to 10 degrees is most efficient to mitigate cybersickness.

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