Design of Camera Application with Physical Sensation Based on Analog on Digital (AoD) Theory
Ziran Fan, Takayuki Fujimoto · Information Engineering Express · 2020
This paper focuses on analog camera, which is making a comeback in recent years after a period of decline since 1990’s. After examining the reasons for the popularity of analog cameras, the authors look into the factor of physical feeling users have when operating analog tools, which corresponds with users’ physical sensation better than with digital tools. Users get the actual feeling and joy of operating the camera tool through the experience of film-based, analog photographing and physical dial operation, which digital or smartphone cameras cannot easily provide. This paper aims to make the design of smartphone digital content application reflect the physical sensation of using analog tools. We also consider a design method of representing the physical sensation of using analog tools in digital media, taking the example of analog camera. In order to meet users’ desire to “get the sensation of using analog tools” and to enable them to have the complete experience of using analog camera on their smartphone, the design method provides functions comparable to those of analog cameras by limiting smartphone functions, and represents the complete film-based photographing experience.