What The Flock?: Fostering collaborative Active Breaks for Online Education
Sara Milkes Espinosa, Jordan Graves, Jack Towery · 2021
The sudden transition to online education due to the COVID-19 pandemic created a lack of informal embodied social interactions between children. To address this, we developed What The Flock?, an online game for Active Breaks for children in primary and elementary school. Children collaboratively create migratory bird flock formations by controlling a bird character through bodily movement captured by their webcam. A calibration process allows each child to define the thresholds of movements to control their bird. Each player also controls the volume of a sound track, resulting in a unique song for every instance of game play.