Story Creation Algorithm Using Q- Learning in a 2D Action RPG Video Game

Diego Fernandez-Samillan, Carlos Guizado-Diaz, Willy Ugarte · 2021

In this paper, we try to solve the problem of making video games with multiple storylines. To do this, we developed an algorithm capable of generating variations in the game's story through altering the behaviors of the characters. For this task, we use Q-Learning. Our results indicate that this algorithm may be viable to be used in video games for commercial purposes.

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