Representation of model for efficient collision detection in virtual reality environment

Sandeep Gandotra, Harish Pungotra, Prince Kumar Moudgil · International Journal of Precision Technology · 2020

In conceptual design, virtual reality assurances to be a natural, cost-effective, and creative method. Representation of the model in the virtual reality environment is a significant step. In the virtual environment, while representing the model, it should behave realistically. Several techniques like implicit, tessellated, parametric representations are available for representing the models. In the present work, the model is created from data of point cloud using volumetric self-organising feature map algorithm. The virtual model generation from point cloud data helps in the secure exchange of database between commercially available computer-aided design (CAD) software. 3D B-splines have been selected to represent the virtual model. A three-dimensional virtual model has been generated from the data of point cloud. For efficient collision detection, surfaces have been also extracted from the three-dimensional model by considering the alternative values of u, v, w parameters as 0 and 1. Anyone of the six extracted surfaces can be used for collision detection. The results showed that the extraction of surfaces is beneficial for efficient collision detection.

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