Game Architecture based Obstacle Avoidance Control of Electric Surface Vessel

Cheng Siong Chin, CAI ZHI ZHANG, KIN KIAT SIN · 2021

This paper presents an obstacle avoidance simulation of the autonomous vessel using the Unity3D game engine. The concern for the autonomous vessel is the obstacle avoidance capability. Ensuring the obstacle avoidance is essential to prevent damage to the autonomous vessel during real operations. The results show that using Unity3D game engine is a viable solution to simulate the obstacle avoidance of the autonomous vessel.

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