Designing and Building Mobile, Locative Games with ARIS
Garrett Smith, John G. Martin, David Gagnon, Breanne Krystine Litts, Owen Gottlieb · Digital Commons - USU (Utah State University) · 2013
This proposed workshop will introduce participants to ARIS, a platform that allows non-programmers to create their own mobile, locative augmented reality games and activities. Through demonstration, hands-on participation, and reflective discussion, participants in this one-hour workshop will leave with: 1) connections between situated learning, mobile technologies, place, design, and games, 2) possibilities of using augmented reality games to create new learning opportunities with mobile devices, and 3) their own sample ARIS game that includes both narrative and data-gathering elements. This proposal discusses the ARIS platform and its theoretical foundations as well as the goals and activities of this ARIS workshop.