Application of foveal rendering technology to optimize the performance of complex scenes of virtual historical reconstruction

Чертополохов Виктор Александрович, G.L. Grigoryan · 2020

Authors examine a problem of increasing a frame rate during highload scenes rendering for virtual historical reconstruction of Bely Gorod. The reconstruction is designed to be rendered using a virtual reality headset. To improve performance, authors implemented a foveated endering technique. It allows to display in high resolution only the area of the scene that the user is currently looking at. A new gaze tracking system was developed and tested, and frame rates were compared for the Bely Gorod scene.

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