Behavior Tree-based Object Event Modeling with Dynamic Change Control for Virtual Reality Fire Fighting Training Contents

Ungyeon Yang, Jinseok Seo · 2020

This paper defines the behavioral expression structure of objects in the virtual reality environment to support various user experiences, and describes the current status of research on a modeling platform that supports simulation of changes. We define the behavior of any object based on the changing behavior tree, and propose a structure that allows each object to change its behavior according to user interaction with objects at runtimme. In the process of developing realistic fire drill system, we checked the utilization potential of the proposed technology based on various fire-causing situations, and propose future research issues to implement experience scenario diversification from a more macroscopic perspective.

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