Tachyon: Multiplatform Rhythm Game with Automatic Beatmap Generation
Ganendra Afrasya Salsabilla, Hadziq Fabroyir, Darlis Herumurti, Imam Kuswardayan, Shintami Chusnul Hidayati · 2020
In this research, Tachyon was developed as a horizontal scrolling rhythm game with an automatic beatmap generator. This game was built on osu!framework and BASS Audio Library. It was designed as multi-platform: It runs on both desktop (Windows, Linux, and macOS) utilizing keyboard as the input interface and mobile (Android and iOS) employing touch as the input interface. As a result, Tachyon succeeded in becoming the proof-of-concept of multi-platform rhythm game with automatic beatmap generation. The game was tested on various devices. The test results showed that the game could run up to 240 frames-per-second (fps) on the desktop PCs and 40 fps on the mobile devices. Its automatic beatmap generation yielded a ratio of 90 percent and 93 percent for consistency and accuracy performances. In summary, its generated beatmap was acceptable and playable.