PRISME: An interaction model linking domain activities and mixed and tangible interactors in virtual environments

Jean-Michel Fazzari, Sébastien Kubicki, Ronan Querrec · 2020

The PRISME model introduced in this article is part of ongoing research On VR and AR for ergonomics and the design of industrial operator platforms. In this context, PRISME is an innovative solution by proving an automatic link (removing the need for domain-specific adaptations) between operator tasks and interactions with their platform. This research will be presented in two stages: a generic topology of interactors in Mixed and Tangible reality followed by an interaction model based on MASCARET's activity description meta-model syntax. Finally, an aeronautical use case will validate the model by simulating the standard operations performed by an airplane controller.

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