Authoring and Visualization Tool for Augmented Scenic Performances Prototyping and Experience

Victor Ferreira, Lisle Faray de Paiva, Anselmo Cardoso de Paiva, Régis Costa de Oliveira, Mónica Sofia Santos Mendes, Ivana Márcia Oliveira Maia · 2020

There is a growing interest in the use of Augmented Reality technologies in artistic practices for performance execution and its use in the production process. The ability to overlay visual media onto the real world or, more specific onto the performer body in real-time has also captured the imagination of performance artists. Also, directors and choreographers glimpse the uses and applications of augmented reality in their production workflow. These applications provide specific challenges that require adaptations to standard content creation workflows. The present work describes the design and implementation of an authoring application for AR-based performance art, initially developed to support augmented performances but also extended to the prototyping of choreographies and costumes uses. The application enables several virtual augmented effects like images, videos, and 3D models to be attached simultaneously to the performer's body. This paper is presented as an application presentation providing a general view of the proposed solution and describing its development. We may see the effectiveness of the authoring application and establishes concrete requirements for a more generic tool to support the development of Artistic Performances with Augmented Reality.

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