OS-Learn: Mobile Learning Application for Operating System with Augmented Reality
Alif Faisal Ibrahim, Muhammad Hazman Yussri · Journal of Computing Research and Innovation · 2020
Theoretical subjects or courses are often disliked among students due to its massive load of information which often lead to misconception or confusion. As a result, most students would resolve to rote learning instead. The refore, the purpose of this research is to design and develop OS - Learn, a mobile appli cation created to help students in learning theoretical subjects such as operating systems concepts . The core element of OS - Learn would be active engagement, such as the use of visualization and improving memory retention. OS - Learn use AR elements as part of its visualization technique . ADDIE m odel was selected as the framework to design and develop the application. U ser acceptance testing w as performed after the development phase to obtain feedback from potential users whic h are university students. Thirty students were selected to evaluate the mobile app based on its design, navigation, and content. Each respondent was given set of tasks and were required to complete a questionnaire based on their experience using the app li cation . The outcome was mostly positive where most respondents were satisfied with the overall design of the mobile application . F eedback and suggestions were also collected then reviewed to make necessary adjustments to the application before being deployed.