Evaluation of Headset-based Viewing and Desktop-based Viewing of Remote Lectures in a Social VR Platform
Andrew Yoshimura, Christoph W. Borst · 2020
We study experiences of students attending classes remotely from home using a social VR platform, considering both desktop-based and headset-based viewing of remote lectures. Ratings varied widely. Headset viewing produced higher presence overall. Strong negative correlations between headset simulator sickness symptoms and overall experience ratings, and some other ratings, suggest that the headset experience was much better for comfortable users than for others. Reduced sickness symptoms, and no similar correlations, were found for desktop viewing. Desktop viewing appears to be a good alternative for students not comfortable with headsets. Future VR systems are expected to provide more stable and comfortable visuals, providing benefits to more users.