An Intelligent Storytelling System for Narrative Conflict Generation and Resolution
Youngrok Song, Hyun-Ju Kim, Taewoo Yoo, Byung-Chull Bae, Yun-Gyung Cheong · 2020 IEEE Conference on Games (CoG) · 2020
Conflict is essential for the development of complex plots or more in-depth character design. Therefore, many literary works have employed a conflict-centered narrative structure. However, it is challenging to incorporate conflicts in a planning-based story generation because a planning algorithm constructs a plan that avoids conflicts, which can occur when one action negates the precondition of the other character's action. To address this issue, this paper presents an intelligent storytelling system that can automatically generate conflicts and their resolutions using the interleaved causal relationships between different characters in the story. We describe an example to show that the proposed algorithm can successfully generate a story that contains inter-personal conflicts and is presented in the Virtual Environment. We conclude with a discussion and future study.