Graph visualization using virtual environments

Frode Aarstad · 2002

Virtual Reality (VR) is an emerging technology that has helped extend the boundaries of scientific visualization and many other different areas. This thesis focuses on applying virtual environments to a graph visualization problem and determining if the field of graph visualization can benefit from introducing virtual environments to aid the visualization. We present a list of goals for this work along with a background discussion of virtual reality and graph visualization. Then we cover the design of the virtual environment, the implementation details of the virtual environment and finally we perform a case study to evaluate our application. The case study is conducted with a graph of a metabolic pathway. Based on the implementation and the case study we can conclude that the development of this virtual environment has been successful. Our efforts have strengthened the hypothesis that virtual reality could provide useful insights into the field of graph visualization.

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