Foveated Real-Time Ray Tracing for Head-Mounted Displays
WeierMartin, RothThorsten, KruijffErnst, HinkenjannAndré, Pérard-GayotArsène, SlusallekPhilipp, LiYongmin · Computer Graphics Forum · 2016
Head-mounted displays with dense pixel arrays used for virtual reality applications require high frame rates and low latency rendering. This forms a challenging use case for any rendering approach....