SAI: A Sensible Artificial Intelligence That Plays with Handicap and Targets High Scores in 9×9 Go

Francesco Morandin, Gianluca Amato, Marco Fantozzi, Rosa Gini, Carlo Metta, Maurizio Parton · Frontiers in artificial intelligence and applications · 2020

We develop a new framework for the game of Go to target a high score, and thus a perfect play. We integrate this framework into the Monte Carlo tree search - policy iteration learning pipeline introduced by Google DeepMind with AlphaGo. Training on 9×9 Go produces a superhuman Go player, thus proving that this framework is stable and robust. We show that this player can be used to effectively play with both positional and score handicap. We develop a family of agents that can target high scores against any opponent, recover from very severe disadvantage against weak opponents, and avoid suboptimal moves.

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