Introducing Computing and Technology through Problem-Solving in Discrete Mathematics

Robert S. Sinkovits, Osvaldo D. Soto · Practice and Experience in Advanced Research Computing · 2020

Mathematics is usually taught using a traditional pencil-and-paper approach and frequently lacks real-world contextual referents, leading to a sense of alienation among secondary students and missed opportunities to advance students’ mathematical and computational thinking. In contrast, many real-world problems require mathematical solutions that are often of such a scale that they can only be solved using computational techniques, but require powerful ways of thinking that span the Common Core State Standards (CCSS) for Mathematical Practices (MP) and Computer Science Principles (CSP). We describe here our program that aims at advancing both MPs and CSPs through the introduction of technology and computing into the high school discrete mathematics curriculum. Our goal in the first two years of this new program is to reach a cohort of 40 teachers and 72 students. Using lessons learned from this pilot, we will consider how our program can be scaled up to reach a much larger audience.

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