Real time animation playback on a frame store display system
Bryan D. Ackland, Neil H. E. Weste · ACM SIGGRAPH Computer Graphics · 1980
A frame store display station capable of generating real time animation effects using filled polygonal shapes is described. The system consists of a host microcomputer, a high performance frame store display controller and a microprogrammed graphic command interpreter. Real time performance is attained using a combination of software, hardware and a systems approach. The display station can be used to interactively test and view simple animation sequences. Some proposals for further increasing performance are discussed.