Demonstrating COLIBRI VR, an Open-Source Toolkit to Render Real-World Scenes in Virtual Reality
Grégoire Dupont de Dinechin, Alexis Paljic · 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) · 2020
This demonstration showcases an open-source toolkit we developed in the Unity game engine to enable authors to render real-world photographs in virtual reality (VR) with motion parallax and view-dependent highlights. First, we illustrate the toolset’s capabilities by using it to display interactive, photorealistic renderings of a museum’s mineral collection. Then, we invite audience members to be rendered in VR using our toolkit, thus providing a live, behind-the-scenes look at the process.