Implementation of the level of detail method on augmented reality android-based applications
Riky Syaputra, Andi Widiyanto · Journal of Physics Conference Series · 2020
Abstract Many 3D games and applications use augmented reality technology in smartphones. When an application or game is running, it will increase The Workload of The Processor which is signed by the heat of The Smartphone. The processor and battery temperatures increase due to heavy workload of processor. This study uses the Level of Detail-method to reduce the detail of 3D objects from the Augmented Reality application. 3D objects that appear on the smartphone screen are adjusted to the distance of the camera to the marker. The distance of the camera to the marker triggers the change of details so that the processor workload decreases. The test results show that the average Workload Processor is reduced by 10,47% and the temperature decreases by 0.94°C.