Physics-based modelling and animation of saccadic eye movement

Chris Papapavlou, Κωνσταντίνος Μουστάκας · Digital Library (University of West Bohemia) · 2014

In this paper we present a new approach in producing realistic saccade eye movement animations by incorporating anatomical details of the oculomotor system into the dynamics of the eye model. Unlike abstract models of the eye motor behaviour, we make use of a biomedical framework to effectively model the eye globe along with the three extraocular muscle pairs in efficient detail, that the application of the corresponding muscle activation signals, naturally results in realistic motions. That way, we avoid the need of explicitly providing trajectory information, and therefore simplify the process of eye animation. Regarding the calculations of the muscle activation signals needed to drive the animation in a way that imitates a real human eye, we are based on existing knowledge about the way that the nervous system utilizes the extraocular muscles during saccades.

Read the paper · More papers on PaperTik