Energy Consumption and Time Delay optimization of MEC Based on MultiDimensional Game

Hui Wang, Yi Wang, Xingjun Lu, Yanjun Hu · 2020

Mobile edge computing (MEC) reduces latency and power consumption of mobile devices by deploying servers on the network edge. Due to the limited computing resources of the MEC server, excessive offloading of the users in local cells will bring unexpected queuing delay and high energy consumption. To deal with these problems, this paper proposes a Multi-user Queue Offloading multi-dimensional game algorithm (MQO). By the algorithm, users could choose the most suitable strategy, in which the strategy space is two-dimensional to satisfy different needs of different users to a certain extent, including the offload strategy and power control of users. Simulation results show that MQO can improve the performance of both overhead and offloading number with the increase of users.

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