Narrative and Spatial Design through Immersive Music and Audio

Joey Bargsten · 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) · 2020

I consider VR experiences to be post-cinematic spatial narratives or spatial conceptual artworks. This is the foundation of my sonic work in VR: to create an environment the VR participant inhabits as a means of understanding an aesthetic space textually, visually, and sonically.This paper documents my exploration of various compositional and sonic approaches for immersing a VR participant into both narrative and conceptual space, through a set of three VR prototypes I created between 2016 and the present. Each prototype explores a particular approach to sonic immersion, and the result of each approach is an idiomatic relationship between narrative and conceptual elements within each VR environment.The three prototypes explore simple collision triggers, algorithmic composition, and ultimately the integrating of first person narratives, blending VR documentary and conceptual form.

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