Asymmetric Interaction between HMD Wearers and Spectators with a Large Display

Finn Welsford-Ackroyd, Andrew Chalmers, Rafael Kuffner dos Anjos, Daniel Medeiros, Hye-Jin Kim, Taehyun James Rhee · 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) · 2020

Head-mounted displays (HMDs) provide the wearer with a highly immersive virtual reality experience, but they obstruct communication with the outside world. This makes it difficult to communicate or share the virtual experience with viewers outside of the headset. The aim of this project is to develop a better spectator solution for collaborative tasks and demonstrations. We propose an approach which allows the spectator to take control of their viewing experience and interact with the HMD user in a natural way. They are able to control their own camera and point in the virtual world. This interaction enables spectators to effectively communicate, collaborate, and feel semi-immersed without the need to wear a HMD.

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