The Pelvis as Physical Centre in Virtual Environments

Josef Wideström, П. В. Мучин · Chalmers Research (Chalmers University of Technology) · 2000

The increasing uses of virtual environments (VE’s) stress the importance on how the human body relates to the concepts of motion and space. Normally, the visual sense is used as the centre of VE’s, with the eyes as physical control point. However, our study shows that the pelvis should be used as physical center to create the necessary connection between humans and virtual space in order to minimize distress.

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