Design of Limb Rehabilitation Training System Based on Virtual Reality Technology
Hao Liu, Hao Ma, Donglin Chen · 2020 IEEE 4th Information Technology, Networking, Electronic and Automation Control Conference (ITNEC) · 2020
Traditional rehabilitation exercises take a long time and require high training intensity. Moreover, repeating the same boring training action will reduce the enthusiasm of the patient to participate in rehabilitation training. A task-oriented virtual reality rehabilitation training system for rehabilitation people with certain athletic ability is designed and developed in this paper. It can improve the efficiency and fun of rehabilitation training. The system uses MEMS sensors to capture human motion capture in real time, and the human body motion is identified by constructing a human body wireless domain network based on Zigbee technology. With the Oculus Rift S wearable head-mounted device, the patient's rehabilitation process in a virtual environment. After testing, the rehabilitation training task based on VR technology effectively promoted the initiative of patients to participate in rehabilitation training, and it meets the needs of rehabilitation training.