Creating Conversation Opportunities in Urban Spaces through Public Displays and Personal Devices
Martin Hommer, Robert Kowalski, Bettina Conradi, Alexander Wiethoff, Sebastian Boring, Heinrich Hußmann · 2010
Abstract. In this paper we present Team Battle Quiz, a game that runs on publicly accessible screens and is played through the users ’ mobile phones. Our aim was to provide a game open for everyone that encourages participants to discuss and play together as a team. Our first user study demonstrated that the approach has the potential to elate the anonymous crowd to get in touch with each other. It further enables conversations among potential strangers in urban spaces by fostering team spirit among its participants. Figure 1. User Research – interviews with daily commuters on a subway station. 1