2D MULTIPLAYER GAME DEVELOPMENT USING UNITY

Sheshanth B.P, A Somesh, A Sharath, G Kumaresan · International journal of advance research and innovative ideas in education · 2020

Video games are common these days. The games have been developed for various purposes including entertainment, informational purposes, marketing, and advertising purposes. Game developers are continually developing multi-platform games that can be played on computers, mobile devices like iPads and smartphones and other video game devices. Today, mobile games consume a huge market share within the games industry. Considering that nearly two billion mobile devices are running a Unity-made game, it is probable that quite a large majority of these new companies will be using Unity to develop mobile games. Mobile games are becoming more and more popular and well-received by different types of users around the world. A lot of frameworks that allow developers to create the games in a faster and easier way. The Unity 3D engine is employed by an outsized majority of developers to make games. It owns a forty-five percent market share and is considered one of the biggest development tools today This project involves the approach of creating a 2D mobile game using Unity. Using 2D development tools present in Unity, a multiplayer game is to be created. The presence of colliders, triggers, and use of sprites makes Unity the best choice in game design. The main idea of the game is to make the players work as a team and explore the map with different players playing in different smartphones. This involves creating game levels using tilemaps and sprite sheets and how to implement physics like jumping, running, shooting, etc., The game is built in both Android and IOS platforms This game can be played in different mobile phones with different ranges of hardware and operating systems.

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