A Framework for Collecting and Analyzing Interactions in Scratch Projects
Jorge Luis Nachtigall Vaz, Tiago Thompsen Primo, Ana Marilza Pernas, Dirceu Antônio Maraschin Júnior · 2019
The search for engaging students in the classroom is a constant concern of teachers and education professionals. With the advancement of technologies, various mechanisms appear as allies to achieve this goal and today foster a wide range of projects which use them as teaching mechanisms. Along with this comes the need for evaluation and validation of these projects. This work describes a framework that provides mechanisms for the development of tools capable of measuring and evaluating the impact of these technologies in the students learning.