Quality Model for Testing Augmented Reality Applications

Jim Scheibmeir, Yashwant K. Malaiya · 2019

Augmented Reality applications have the capability of merging virtual objects into physical setting, or alternatively they can wrap physical objects within a virtual scene. Augmented reality applications are similar to virtual reality applications in that aspects of the visualizations are computer generated, but augmented reality apps also must contain a view of the physical world. Augmented reality applications are being utilized in service, manufacturing, product areas, as well as gaming. Mobile devices are becoming common runtime environments for augmented reality applications and the mobile device proliferation is enabling a wave of AR applications. Due to the combined nature of digital and physical objects, as well as the environmental and contextual constraints, a traditional test plan is not sufficient. A new quality model is proposed that takes these issues into account, and an example of how machine learning can assist with aspects of the model is discussed.

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