Game for Cyber Crime Prevention

Inês Gonçalves Fatelo Lopes · Portuguese National Funding Agency for Science, Research and Technology (RCAAP Project by FCT) · 2017

Technologies are increasingly becoming a part of the daily lives of younger generations and with no supervised usage of these technologies, teenagers are exposed to various threats. To create awareness in the youth, an educational game about cyber-security was designed and a game prototype was created. The game designed was a detective game, where the player takes the role of a detective to investigate a cyber-crime and to solve the case the player must play several mini-games. Each mini-game has a specific thematic about cyber-security, for example, sharing information in social networks, phishing and the importance of creating strong passwords. In these mini-games the player makes decisions and learn based on that. This prototype was tested by teenagers and there was an improvement of their cyber-security knowledge. A cyber-security educational game may grow cyber-security awareness in younger generations.

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