Multimodality in a three-dimensional voice chat
Therese Örnberg Berglund · 2006
In recent years we have seen an increase in computer applications that support multimodal online communication. This paper centers on communication in one such multimodal application, Traveler, a graphical three-dimensional environment that allows for voice communication. Based on preliminary results from a study investigating communication patterns and negotiation strategies in this environment this paper gives some examples of how modal density is created here, building on the methodological and theoretical framework proposed by Sigrid Norris (2004). Through qualitative analysis of the material, both actual and self-perceived behavior of beginner participants is compared to that of more accustomed users. The paper also includes a discussion on the relationship between modal density and notions such as Common Ground and Presence.