Design and Implementation of Ludo Game Using Automata Theory

Khaji Faizan Ali, Varichitty Kalyan, Kakelli Anil Kumar · 2019 Innovations in Power and Advanced Computing Technologies (i-PACT) · 2019

Computation and automata theory is very frequently used in the lexical analysis of compilers and programming languages, image compression, bioinformatics, morphological analysis etc., This research work proposed the design of Ludo game using automata and computation theory. Deterministic finite state automata (DFA) and Non-Deterministic finite state automata (NDFA) are used at different levels to design LUDO for multi-player gaming.

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