Make Skeleton-based Action Recognition Model Smaller, Faster and Better
Fan Yang, Yang Wu, Sakriani Sakti, Satoshi Nakamura · 2019
Although skeleton-based action recognition has achieved great success in recent years, most of the existing methods may suffer from a large model size and slow execution speed. To alleviate this issue, we analyze skeleton sequence properties to propose a Double-feature Double-motion Network (DD-Net) for skeleton-based action recognition. By using a lightweight network structure (i.e., 0.15 million parameters), DD-Net can reach a super fast speed, as 3,500 FPS on an ordinary GPU (e.g., GTX 1080Ti), or, 2,000 FPS on an ordinary CPU (e.g., Intel E5-2620). By employing robust features, DD-Net achieves state-of-the-art performance on our experiment datasets: SHREC (i.e., hand actions) and JHMDB (i.e., body actions). Our code is on https://github.com/fandulu/DD-Net.