Overview of Learning Cybersecurity Through Game Based Systems

Tolulope Awojana, Te‐Shun Chou · 2024

Cybersecurity awareness and skills training are very essential and challenging.Cybersecurity in itself involves the defense of systems, networks and programs from digital attacks.These attacks are capable of gaining unauthorized access to computers and networks.Game based learning allows students have fun whilst learning by actively learning and practicing the right ways things should be done.Often, the game is started on a slow pace gradually advancing gain in skill until the student is able to successfully navigate the difficult levels.There is a constant increase in cyberattacks all over the world, an estimate of $106 Billion was recorded for cyber hacks in the United States in 2016 alone.The cybersecurity skills shortage is also posing a major concern.Hence, it has become imperative to develop a learning platform for the next generation of cybersecurity professionals to learn and be further equipped by introducing cybersecurity with the concept of gaming.Some of the games developed offer some challenges and a higher level of thinking.Learning through this system introduces an immersive, learner-centered experience with effectiveness on cybersecurity awareness training and practical skill acquisition for learners from diverse backgrounds.This paper evaluates the different game based learning system in cybersecurity, identifying the various tools in existence, the benefits and shortcomings of each system and feasible ways to improve on the existing systems.

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