Artificial intelligence in CS1
Brian C. Ladd · Journal of computing sciences in colleges · 2005
The GuessingGame program from introductory artificial intelligence serves as a rewarding challenge for students in a Java-based CS1 course. The consistent use of manipulatives eases students into such complex topics as recursive data structures, Visitors, and Factories. The game aspect of this project connects the idea of separating data from code to their own experience with user community mods of commercial computer games.