Chess Position Identification using Pieces Classification Based on Synthetic Images Generation and Deep Neural Network Fine-Tuning

Afonso de Sa Delgado Neto, Rafael Campello · 2019

Chess pieces recognition using computer vision is a problem generally approached in various ways, with different kinds of results and complexity. Deep learning is a state of the art approach to solve problems on image recognition although facing necessity of huge data sets. This paper discusses a method to identify synthetically generated chess images on Blender using its Python API via fine-tuning of VGG16 convolutional network obtaining close to 97% accuracy on piece classification. Possible applications include automated record of real chess games and real-time play between online players using real boards.

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